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第七届版杀:力与智的较量 讨论帖

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##VOTE:相泽佑一 23333333
活动完回来
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Parrondo's paradox
From Wikipedia, the free encyclopedia
Parrondo's paradox, a paradox in game theory, has been described as: A losing strategy that wins. It is named after its creator, Spanish physicist Juan Parrondo, who discovered the paradox in 1996. A more explanatory description is:
Given two games, each with a higher probability of losing than winning, it is possible to construct a winning strategy by playing the games alternately.
Parrondo devised the paradox in connection with his analysis of the Brownian ratchet, a thought experiment about a machine that can purportedly extract energy from random heat motions popularized by physicist Richard Feynman.
The coin-tossing example
A example of Parrondo's paradox is drawn from the field of gambling. Consider playing two games, Game A and Game B with following rules. For convenience, define Ct to be our capital at time t, immediately before we play a game.
Winning a game earns us $1 and losing requires us to surrender $1. It follows that Ct + 1 = Ct + 1 if we win at step t and Ct + 1 = Ct − 1 if we lose at step t.
In Game A, we toss a biased coin, Coin 1, with probability of winning P1 = (1 / 2) − ε. If ε > 0, this is clearly a losing game in the long run.
In Game B, we first determine if our capital is a multiple of some integer M. If it is, we toss a biased coin, Coin 2, with probability of winning P2 = (1 / 10) − ε. If it is not, we toss another biased coin, Coin 3, with probability of winning P3 = (3 / 4) − ε. The role of modulo M provides the periodicity as in the ratchet teeth.
It is clear that by playing Game A, we will almost surely lose in the long run. Harmer and Abbott[1] show via simulation that if M = 3 and ε = 0.005, Game B is an almost surely losing game as well. In fact, Game B is a Markov chain, and an analysis of its state transition matrix (again with M=3) shows that the steady state probability of using coin 2 is 0.3836, and that of using coin 3 is 0.6164.[2] As coin 2 is selected nearly 40% of the time, it has a disproportionate influence on the payoff from Game B, and results in it being a losing game.
However, when these two losing games are played in some alternating sequence - e.g. two games of A followed by two games of B (AABBAABB....), the combination of the two games is, paradoxically, a winning game. Not all alternating sequences of A and B result in winning games. For example, one game of A followed by one game of B (ABABAB...) is a losing game, while one game of A followed by two games of B (ABBABB....) is a winning game. This coin-tossing example has become the canonical illustration of Parrondo's paradox – two games, both losing when played individually, become a winning game when played in a particular alternating sequence. The apparent paradox has been explained using a number of sophisticated approaches, including Markov chains, flashing ratchets, Simulated Annealing and information theory. One way to explain the apparent paradox is as follows:
While Game B is a losing game under the probability distribution that results for Ct modulo M when it is played individually (Ct modulo M is the remainder when Ct is divided M), it can be a winning game under other distributions, as there is at least one state in which its expectation is positive.
As the distribution of outcomes of Game B depend on the player's capital, the two games cannot be independent. If they were, playing them in any sequence would lose as well.
The role of M now comes into sharp focus. It serves solely to induce a dependence between Games A and B, so that a player is more likely to enter states in which Game B has a positive expectation, allowing it to overcome the losses from Game A. With this understanding, the paradox resolves itself: The individual games are losing only under a distribution that differs from that which is actually encountered when playing the compound game. In summary, Parrondo's paradox is an example of how dependence can wreak havoc with probabilistic computations made under a naive assumption of independence. A more detailed exposition of this point, along with several related examples, can be found in Philips and Feldman.
Application of Parrondo's paradox
Parrondo's paradox is used extensively in game theory, and its application in engineering, population dynamics, financial risk, etc, are also being looked into as demonstrated by the reading lists below. Parrondo's games are of little practical use such as for investing in stock markets[8] as the original games require the payoff from at least one of the interacting games to depend on the player's capital. However, the games need not be restricted to their original form and work continues in generalizing the phenomenon. Similarities to volatility pumping and the two-envelope problem[9] have been pointed out. Simple finance textbook models of security returns have been used to prove that individual investments with negative median long-term returns may be easily combined into diversified portfolios with positive median long-term returns.[10] Similarly, a model that is often used to illustrate optimal betting rules has been used to prove that splitting bets between multiple games can turn a negative median long-term return into a positive one.


呼,写完了。投由依的理由(笑
本来想看看第一票带票给某个嫌疑最低的家伙能造成多大影响,结果情报自己跑出来了。
那么##Unvote{由依}
##Vote{U1}
最后编辑nemoma 最后编辑于 2011-07-25 12:53:20
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    「大地坏灭,城市尽毁,死伤惨重;唯一语足志:胜利。」
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    ...
    這個世界,一切都是灰色的,
    正如汐的內心一樣。
    爸爸...不要汐了...
    ...

    ##vote:{相泽佑一(Key_Player)}
    於是汐說一下對阿秋的看法吧。

    剛剛自爆了@@
    最後遺言 :生命真是短暫哦........我的第一次......

    VOTE:相泽佑一(Key_Player)

    這是,阿秋第二次的發言。
    這時候已經成為逝者了..嗎?

    點了最後一根煙,四面開始麻痺了

    汐只是想引用這句而已...

    瘋子沒出現的話…
    汐覺得阿秋的話可信。
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      Quis custodiet ipsos custodes?
      TOP

      于是好不容易有的阳光灿烂的周末就泡汤了……
      搬家……真的累死人……

      我现在知道民生问题有多严峻了(死
      =====================
      ……嘛……这次的确不是吾人的风格……
      但是……吾人真的没时间了……很累……

      简单看了一圈……也没法做出啥推理了……
      但是我还不想就那么跟票U1……本身咱是觉得他没问题……所以还不能去码他……

      于是……今天的目标是:
      ##vote:{枣恭介}
      八达通汝个混沌……去地狱让山田看看你有多帅吧……

      以上
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      = =今天看來票是夠了 我就來個不投吧OTL
      ##VOTE:{棄權}

      然後注意一下吧 看看在跟票者中有沒有比較可疑的人出現.......
      東非君 樓要認真爬呀=ˇ=~雖然你搬家很累的~
      The real loser is never the person who crosses the finishing line last.
      The real loser is the person who sits on the side.
      The person who does not even try to compete.
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      到现在为止还未有效投票的玩家有:
      兰多(天王寺瑚太郎)
      okqianshixiaoyao(棗铃)
      P_K(TK)
      以上3位玩家小心溺水哟~~
      ===========================
      回楼下~~她的票昨天算上了~~
      最后编辑键の子 最后编辑于 2011-07-25 14:50:02
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        整理一下所有人的UID頁 點擊戲服名(暱稱) 即可前往連結
        注:以下標記*者已出局

        ONE 1/1人
        上月澪(nemoma)


        Kanon 1/5人
        相澤祐一(Key_Player)*
        川澄舞(supertable)*
        倉田佐祐理(果果)
        澤渡真琴(猫睿聪)*
        美坂香里(zero1230)*


        AIR 0/2人
        國崎往人(godevil)*
        里葉(bsllyy)*


        CLANNAD+Tomoyo After 2/4人
        岡崎朋也(eddaban)*
        古河秋生(rkt615)*
        岡崎汐(scord)
        一之瀨琴美(小琴美)


        Little Busters!+Kud Wafter 1/6人
        棗恭介(kameu03)*
        棗鈴(okqianshixiaoyao)*
        井之原真人(东非大裂谷)*
        三枝葉留佳(Miyazakehime)*
        朱鷺戶沙耶(xish)*
        齊藤(K君)


        Angel Beats! 0/5人
        仲村由理(紫瞳)*
        由依(sakyas)*
        直井文人(Sakasama)*
        椎名(雪月)*
        TK(paul_kellerman)*


        Rewrite 0/5人
        天王寺瑚太郎(兰多)*
        神戶小鳥(unicorn)*
        鳳千早(xujunxuan)*
        中津靜流(manato)*
        千里朱音(boluobread)*


        星之夢 0/2人
        廢墟獵人(D.N.Light)*
        星野夢美(土御门)*


        非Key系 2/2人
        ナギ(~凪~)
        橘希實香(Exocet)


        GM 1/1人
        林夕姊姊(铭刻)

        ----
        那個...ナギ把這些都整理出來了
        這樣各位要統計在線時間會比較方便對吧?
        ((唔... 怎麼沒發現真琴姊姊的報名呢??

        恕ナギ我沒辦法統計... 這個會太累人 而且我也沒做過...
        最后编辑~凪~ 最后编辑于 2011-08-03 11:42:12
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          [版殺]くぎゅうぅぅぅぅ
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          ##vote:相泽佑一(KP)
          就翻kp君的牌看看吧...
          -it's a beautiful world-  -it's a wonderful life-
          用的渣移动的网...ip地址是全国乱飞的...
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          回复 114# 东非大裂谷 的帖子

          ……果然还是觉得不行啊……
          宁可明天早上迟到也爬一遍楼……
          啊……我的睡眠时间……就这么随风飘散了……

          那么……差不多明白问题严重性了。
          平民挂了一个疯子……(虽然不太靠谱,看RP的,但是好歹也是特殊职业……)
          ……于是决定相信一次群众的眼光,试着投杀KP看看吧……
          ##unvote{枣恭介}
          ##vote{相泽佑一}

          KP同志……抱歉了,为了真相,请您转学吧……
          然后八达通先放汝小子一马……改天咱们再算账……
          ==========================
          不过话说回来……我想起一件事……
          现在堆KP的人里(当然也包括我),应该是有杀手的。
          昨天应该是杀手的第一个特殊职业觉醒的日子——诅咒者……
          现在大家急于弄死的人……会不会是被杀手丢出的诱饵呢?
          如果KP真的是诅咒者,明天的投票会作废……
          这样的话……代价也是很重的啊……

          ……嘛……算了……没时间了……
          相信群众。
          投杀KP看看好了……希望这家伙不是诅咒者……

          以上
          2

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            哇~什么~
            ##vote:弃权(静静观赏吧~)
            ——————————————————————————
            话说个人觉得与其说XX是杀手,不如说XX不是什么职业来的准确(往往不是某职业容易判断)
            嘛~可能又…………
            -=整理数据中=-
            最后编辑xujunxuan 最后编辑于 2011-07-25 15:17:07
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